﻿using BattleFury.Lib.Players;

namespace BattleFury.Lib.Collections
{
    public class PlayerCollection : ContentDictionary<long, Player>
    {
        public PlayerCollection()
        {

        }


        public override Player Add(long key, Player item)
        {
            base.Add(key, item);
            item.LoadContent();
            return item;
        }
    }
}